![]() ![]() It was true in part, but stealing from 7-foot guys in Vol. The first title's balance seemed to lead most folks to think that having all tall players was the key to an easy win. Mixing and matching the right set of a power forward, ball handler and a center either made or broke your team. In the first title, picking NBA or street players was a kick. There is a huge roster of legendary players, new moves and new Gamebreaker elements that elevate this game above others like it. Developers NuFX and EA Canada have pumped up several other aspects too. And for those who love competing against friends, now you can play full four-player games on any of the consoles. Players can get into a single game with Pick Up, enter into bracket-driven pro games in NBA Challenge, post up against the any legendary player in Be A Legend or learn all of the fundamentals and styled-out supers in Street School. ![]() 2 delivers four modes of play that all work to give players the ability to earn points, unlock players, jerseys, new moves and more. Following up from the its multi-mode first game, Vol. While these seem like simple adjustments, they not only add a great deal to the game's breadth, but they're really just the tip of the iceberg. Hardcore NBA Street fans, you're in for a real treat here. This styled-out adjustment requires players to drive in, play smart, and use timing and power to slam in the big points. In a "Dunk Only" game, you only earn points by slamming home dunks, with everything else counting for nada. In the menu screen under My Rules, players can change the point total, add in a shot clock, spot the opponent extra points if they want, and change things up a little bit by setting up a "Dunk Only" game. Now, if you like, you have options to adjust rules. The game is played with absolutely no rules: You can drive into the backcourt, goal tend, hack and foul your opponent without regard to the consequences. 2 places hoops fans in up to 15 different street courts building up points with special moves, playing rebounds off the rim, and using the gamebreaker to tilt the scores. A three-on-three street-style basketball game like the first, Vol. 2 provides the same visceral, high-jumping, rim-pounding gameplay demonstrated in the first, but adds more than a little something in every possible aspect. Scheduled for a multiple-system launch (PS2, Xbox and GameCube) in early May 2003, NBA Street Vol. offices today, the second of the series gives fans of the first reason to be extremely excited. From our initial look and play at EA's Redwood City, Ca. With like-minded publishers trying to replicate the "street" experience in other ways, Electronic Arts has gone back to the drawing board to unearth new and improved ways to play street ball with NBA Street Vol. EA's NBA Street, which made its debut on PlayStation 2 in June 2001, pays homage to the classic arcade game NBA Jam and betters its originator in every way.
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